ws ~master (2021-08-13T10:04:01Z)
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Matrix.rotate
ws
math
matrix
Matrix
Undocumented in source. Be warned that the author may not have intended to support it.
void
rotate
(Quaternion q)
void
rotate
(Type angle, Type x, Type y, Type z)
class
Matrix
(size_t Width, size_t Height)
static if
(
Width == 4 && Height == 4
)
void
rotate
(
Type
angle
,
Type
x
,
Type
y
,
Type
z
)
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