Shader.this

Undocumented in source.
  1. this(GlContext context)
  2. this(GlContext context, string dir, string[uint] attributes, string[uint] fragmentBindings)
    class Shader
    this
    (,
    string dir
    ,
    string[uint] attributes
    ,
    string[uint] fragmentBindings = null
    )
  3. this(GlContext context, string name, string[uint] attr, string[uint] frag, string vertex, string fragment)

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