Shader.this

Undocumented in source.
  1. this(GlContext context)
  2. this(GlContext context, string dir, string[uint] attributes, string[uint] fragmentBindings)
  3. this(GlContext context, string name, string[uint] attr, string[uint] frag, string vertex, string fragment)
    class Shader
    this
    (,
    string name
    ,
    string[uint] attr
    ,
    string[uint] frag
    ,
    string vertex
    ,
    string fragment
    )

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